Grant Recipients

Congratulations to our grant recipients, Patty McGinnis, and Michelle Rudolph!  Patty will be using the grant to attend the ISTE 2011 conference, and Michelle will be presenting at the ITC 2011 Conference.

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GSA Volunteers for VWBPE Conference – Spring 2011

One week left for submissions! If anyone would like to submit a presentation, poster or Machinima please see below.

I have spoken with Annie Jefferies and we have taken about doing a combined EdTech Island and GSA poster submission. If anyone is interested in helping out please let me know.

Thanks,

Kae

4th Annual Virtual Worlds Best Practices in Education (VWBPE) Conference

March 17-19, 2011
http://www.vwbpe.org

The Virtual Worlds Best Practice in Education (VWBPE) conference is a free, community-based event that provides participants with the opportunity to share their current 3D virtual teaching, learning, and research practices over three information packed days. The conference will be conducted entirely in Second Life however we encourage presentations on topics that span the metaverse. The VWBPE is the largest global event of its kind; in 2010 more than 2,000 attendees were inspired by the 150+ presentations, posters, and workshops. This year’s conference will continue the tradition of providing a forum for quality presentations that focus on teaching/learning, scholarly work, projects, events, activities and new and innovative tools that showcase best practices in education designed for 3D virtual world technology . A special invitation is extended for participation in our new Machinima stream.

Submission deadline – February 15, 2011

Conference – March 17 – 19, 2011

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Student Poll

Be sure to vote in the student poll!  Let’s discuss important topics that you want to discuss.  Go to https://edtechgsa.wordpress.com/studentpolls/

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2 MOOC or Open Course Opportunities

Hello Everyone,

Not sure if you ever heard of a MOOC ( Massively Open Online Course). Yes, it’s a play on MMORPG (Massively Online Role-Playing Game).

There’s two that will be starting in early January. They are free courses not offered for any credit, but they do ask you to participate, blog or tweet yout thoughts and what you are learning.

Learning and Knowledge Analytics http://www.learninganalytics.net/?p=28 and here is the draft syllabus https://docs.google.com/docume…&pli=1#

and Connectivism and Connective Knowledge is also suppose to be starting up in January.

To learn more about MOOC(s) just post some questions here. I’m planning on doing the learning and knowledge analytics – it’s only 6 weeks long.

Kae Novak

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Help Volunteer!

Over the winter break there will be VWBPE working group still meeting. So if you are interested in the Machinima Working Group there will be meeting at 10 am PST on Sat Dec 18th on Front Range. http://slurl.com/secondlife/Front%20Range/154/115/48/ It will start as an organizational meeting then whoever wants to remain we’ll be making a Machinima for outreach.  Please signup to volunteer at http://bit.ly/vwbpe11cfv

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Virtual Worlds Education Conference

Hello Everyone,

The Virtual Worlds Best Practices in Education Conference www.vwbpe.org is looking for volunteers for three working groups pre-conference if you are interested. There will be a meeting of each before the end of the year with program development happening from January thru the conference in March.

Machinima http://www.vwbpe.org/calls/machinima

Machinima is video recorded real-time in interactive 3D virtual worlds and video games such as Second Life, World of Warcraft, and even Club Penguin. The purpose of this new stream is to promote the production and use of machinima and virtual film making in education. Machinima is a method that allows educators, researchers, and students to create content in a virtual environment. This content can then be used in traditional, blended, and virtual environments.

Teen Fair

This working group focuses on teen use of virtual worlds, created both by teens and their advisors/teachers, as methods of learning. Participants will share their best practices, successes/learning moments, and projects and how they were able to engage teens in learning opportunities. Teens are also encourage to submit their student projects as part of this stream. Examples would include:

  • Youth and Technology (Discussion panel by teens for teens)
  • Content Creation Challenge (Builds, tools, machinima, art)
  • Combining Technologies (Blending Web and 3D)
  • Virtual Fair (Demonstrations – science fair style poster sessions)

International

This group focuses on the development of international social events, non-English language mini-tracks and facilitates international social media and communications

To volunteer please sign up at http://bit.ly/vwbpe11cfv

If you have any questions, please let me know.

Thanks,

Kae

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Building Community in the GSA

I have been reading a  lot about Communities of Practice during the past few weeks in EDTECH 504.  One of the characteristics of community is participating in practices that are of common interest to all of us as students within the EDTECH Program.  Now that faculty are within our community, I have been thinking about ways that we can change our monthly meetings to make them more engaging for all of us. 

As a result, I’ve decided that it might be worthwhile to have a monthly topic of academic discussion.  We could transform the monthly “business” meetings into something where we all could learn from each other.  While I’m sure everyone has something they would love to discuss, a good approach might be to poll our community to see what topic interests the community most, then we could have a lively discussion about this topic.

Because I think this is a worthwhile venture, I’m throwing out the following poll to see if there is an interest!  I welcome comments here on the Word Press site and your participation in the latest student poll at https://edtechgsa.wordpress.com/studentpolls/

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